From September 15–17, 2026, SQLab participated in DASC 2026, presenting research on an eye-tracking-driven adaptive interface for tactical displays. The system dynamically filters visual information based on pilot gaze behaviour, reducing display clutter and supporting faster threat detection, more efficient visual search, and improved situational awareness.
The second PRAISE Project Newsletter is now available, presenting the latest activities, achievements and upcoming milestones of the project.
A key highlight of this edition is the Learning, Teaching and Training Activity (LTTA) held in Vila-real, Spain, and hosted by Fundación Flors. The week-long training brought together 13 trainers and academic staff from across the consortium. Participants engaged in classroom observations and hands-on pedagogical workshops covering a range of topics, including unplugged activities, educational robotics, computational thinking, conditional logic, machine learning, gesture recognition and avatar generation.
The newsletter also presents the five integrated PRAISE curriculum modules, coordinated by the University of Patras:
Computational Thinking and Algorithmic Foundations – UNIC
Creative Coding: From Visual to Text-Based Languages – University of Patras
Educational Robotics and Physical Computing – Fundación Flors
Digital Making and STEAM Integration – Meraki
Artificial Intelligence Literacy and Ethics – POLITEHNICA Bucharest
Each module integrates principles of responsible AI and environmental sustainability, contributing to the development of innovative and future-oriented educational resources.
What comes next?
The PRAISE project is now entering its pilot implementation and resource creation phase. Upcoming activities include:
🎓 University pilot courses with at least 100 pre-service teachers
📖 Development of an open-access Activity Book featuring 20 classroom-tested exercises
🎥 Creation of 8 video tutorials and delivery of 4 collaborative online workshops
🌐 Development of an open-access platform hosting the project’s educational resources
The new newsletter provides a closer look at these activities and the progress being made across the PRAISE consortium.
Read the 2nd PRAISE Newsletter and follow our journey toward innovative, responsible and sustainable AI education.
Το Σάββατο 5 Σεπτεμβρίου 2026 πραγματοποιήθηκε η συνάντηση των αποφοίτων της γενιάς εισαγωγής του 1986 του Τμήματος Μηχανικών Ηλεκτρονικών Υπολογιστών και Πληροφορικής του Πανεπιστημίου Πατρών.
Με αφορμή τη συμπλήρωση 40 ετών από την έναρξη των σπουδών τους, οι απόφοιτοι συναντήθηκαν ξανά και επισκέφθηκαν το Τμήμα, έχοντας την ευκαιρία να ανατρέξουν σε κοινές αναμνήσεις και να ξανασυναντήσουν καθηγητές που αποτέλεσαν μέρος της ακαδημαϊκής τους πορείας.
Η ημέρα ξεκίνησε στο νέο κτίριο του Τμήματος με καφέ και ομιλίες από καθηγητές που δίδαξαν τη συγκεκριμένη γενιά πριν από τέσσερις δεκαετίες. Η συνάντηση αποτέλεσε μια ευκαιρία για συζήτηση, αναδρομή στα φοιτητικά χρόνια και ανταλλαγή αναμνήσεων.
Το πρόγραμμα συνεχίστηκε εκτός Τμήματος, όπου οι απόφοιτοι είχαν την ευκαιρία να απολαύσουν φαγητό και ποτό και να ολοκληρώσουν τη βραδιά με μουσική και χορό.
Η συνάντηση αποτέλεσε μια όμορφη επιστροφή στις απαρχές μιας κοινής ακαδημαϊκής διαδρομής και μια υπενθύμιση της διαχρονικής σχέσης που συνδέει τους αποφοίτους με το Τμήμα Μηχανικών Ηλεκτρονικών Υπολογιστών και Πληροφορικής του Πανεπιστημίου Πατρών.
Welcome to the very first edition of the PRAISE Newsletter.
Our mission is to support, inspire, and equip individuals shaping the future of education. Together, we are building a stronger foundation for the teachers of tomorrow.
We are pleased to announce the release of the SIMOnS Newsletter #5, focusing on the pilot implementation and evaluation of the SIMOnS mobile application.
The pilot involved students from partner universities across Europe and aimed to assess the effectiveness of the application in enhancing digital competences based on the DigComp framework.
The results demonstrate significant improvements across all competence areas, confirming the educational value of the SIMOnS platform.
Key highlights include: • 419 students participated in the pilot • 76.1% completion rate • 83% of students reported learning new digital concepts
The SIMOnS app combines micro-learning, interactive quizzes, and gamification elements to provide an engaging and effective learning experience.
The P.A.C.E. project officially kicked off on February 5 & 6 in Paris, France, bringing together project partners from across Europe for the first transnational meeting of the consortium. The event marked the beginning of a promising collaboration focused on achieving the project’s shared goals and establishing a strong foundation for the work ahead.
During the two-day meeting, partners introduced their organizations, shared their expertise, and discussed their roles within the project. The University of Patras (UPatras) was represented by members of our lab, who presented the university and highlighted its research experience, ongoing initiatives, and expected contributions to the P.A.C.E. project.
The meeting provided an excellent opportunity for partners to review the project’s objectives, explore the structure of the work packages, and plan the upcoming activities. Through productive discussions and collaborative sessions, the consortium clarified responsibilities, timelines, and coordination mechanisms that will guide the implementation of the project.
Beyond the formal agenda, the kickoff meeting also strengthened the partnership among the participating organizations. The atmosphere was highly collaborative, with all partners expressing great enthusiasm about the launch of the P.A.C.E. project and the opportunities it offers for innovation and impact.
With the project now underway, the consortium looks forward to the next phases of collaboration, the development of new tools and resources, and the meaningful results that will emerge from this international partnership.
The Multiplier Event of the Erasmus+ project SIMOnS was successfully held on 22 January 2026 at the Department of Computer Engineering and Informatics (CEID), University of Patras, with the participation of more than 100 stakeholders.
The event presented the project’s outcomes, including the SIMOnS mobile application, and fostered discussion on innovative approaches to strengthening students’ digital competencies through presentations and interactive workshops.
On 22 January 2026, the Department of Computer Engineering and Informatics (CEID) of the University of Patras will host a Multiplier Event of the Erasmus+ project SIMOnS: Students Improvement and Monitoring of Online Skills.
The event will present the project’s outcomes, including the SIMOnS mobile application, and promote dialogue on strengthening students’ digital competencies through innovative assessment tools, self-assessment practices, and interactive workshops.
The European project GUESS – Gamified User-centered Environmental Sustainability, funded by the Erasmus+ Programme, successfully organized its Multiplier Event on 14 November 2025 at the Department of Computer Engineering and Informatics (CEID), University of Patras.
The event gathered professionals, researchers, educators, and stakeholders with an interest in innovative approaches to environmental sustainability. Its aim was to present the project’s final results and demonstrate how gamification can be used to support environmental awareness and responsible practices.
Key Highlights
During the event, participants had the chance to:
Experience the GUESS gamified learning tools and digital environment.
Gain insights into the project’s user-centered methodology.
Discuss the role of interactive and game-based elements in enhancing engagement with sustainability topics.
Explore possibilities for implementing or adapting the GUESS tools in various contexts.
The program included presentations, demonstrations, and open discussion sessions, offering an engaging environment for collaboration and knowledge exchange.
Acknowledgements
The GUESS consortium extends its warmest thanks to all participants for their valuable presence, contributions, and interest in the project. Below are photo highlights from the event.
🔸Erasmus+ Event and Presentation of the GUESS Project 🔸
The University of Patras (Software Quality and Human-Computer Interaction Laboratory) invites you to the Multiplier Event of the GUESS project: User-Centered Gamification for Environmental Sustainability for University Students (GUESS) – 2023-1-EL01-KA220-HED-000161272 which will take place on Friday, November 14, 2025, at 11:00 a.m., at the Department of Computer Engineering and Informatics (University Campus, 25 Martiou, Rio 26500).
We would be delighted to have you join us and learn about our activities.
🔸Διημερίδα Erasmus+ και Παρουσίαση του έργου GUESS project 🔸
Το Πανεπιστήμιο Πατρών (Εργαστήριο Ποιότητας Λογισμικού και Αλληλεπίδρασης Ανθρώπου-Υπολογιστή), σας προσκαλεί στην Πολλαπλασιαστική Δράση του έργου GUESS: Παιχνιδοποίηση με Κέντρο τον Χρήστη για την Περιβαλλοντική Βιωσιμότητα για Φοιτητές Πανεπιστημίου (GUESS) – 2023-1-EL01-KA220-HED-000161272 η οποία και θα λάβει χώρα την Παρασκευή, 14 Νοεμβρίου 2025 και ώρα 11:00 πμ, στο Τμήμα Μηχανικών Ηλεκτρονικών Υπολογιστών και Πληροφορικής (Πανεπιστημιούπολη, 25ης Μαρτίου, Ρίο 26500).
Θα χαρούμε πολύ να βρεθείτε κοντά μας και να ενημερωθείτε για τις δράσεις μας.
Programme of Multiplier Event/ Πρόγραμμα Πολλαπλασιαστικής Δράσης