🎓 Master Human-Computer Interaction at the University of Patras 🇬🇷

Are you passionate about the intersection of technology and human behavior?
🚀 Take your career to the next level with our MSc in Human-Computer Interaction (HCI) – an innovative postgraduate program offered by the University of Patras.
✅ Learn to design intuitive, user-centered digital experiences
✅ Explore UX/UI design, cognitive psychology, usability testing, AR/VR, and more
✅ Ideal for graduates in computer science, design, psychology, or related fields
🌍 Open to international students | 🗓️ Applications now open!
👉 Visit https://hcimaster.upatras.gr to learn more and apply.

Presenting “Evaluating Pedestrian Behavior in Virtual Reality for Traffic Education Using Eye Tracking” in HCII 2025

🚶‍♀️🧠 Thrilled to share our research at HCII 2025 in beautiful Gothenburg, Sweden! 🇸🇪

Our paper, “Evaluating Pedestrian Behavior in Virtual Reality for Traffic Education Using Eye Tracking”, dives into how immersive tech and eye tracking can enhance traffic safety education for pedestrians.

Grateful to be part of a global conversation on innovation in HCI and education! 🌐🎓💡

Presenting “Using Eye Tracking Analysis to Detect Pilot Focus in Drone Interfaces During Signal Loss” in HCII 2025

🚁 Proud to present our latest research at the Human-Computer Interaction International (HCII) 2025 in Gothenburg, Sweden! 🌍

Our paper, “Using Eye Tracking Analysis to Detect Pilot Focus in Drone Interfaces During Signal Loss”, explores how human attention shifts under critical conditions—paving the way for smarter, safer drone systems.

A big thank you to everyone who supported this work—excited for the discussions and collaborations ahead! 🔬👁️💡

Summer School 2025 ☀️

June 16–20, 2025, Software Quality and Human-Computer Interaction (SQHCI) Lab

We’re thrilled to welcome students to Summer School 2025, at the SQHCI Lab! Running from June 16 to 20, this week-long experience is bringing together curious minds to explore the latest in software, interaction design, and intelligent systems.

A Week of Innovation and Exploration

Throughout the week, participants are actively engaging in a wide variety of practical and forward-thinking workshops, including:

  • 🛸 Drone Programming – Students are learning to write code that controls drones in real time.
  • 🎮 Unity Game Development – From concepts to prototypes, they’re building interactive games using the Unity engine.
  • 🌍 Virtual Reality & Virtual Worlds – They’re stepping into immersive environments and learning how to design for user interaction.
  • 🧠 Physiological Sensors – Students are exploring how to use biofeedback to understand user experience and interaction.

Discovering our projects

A highlight of the week is hands-on exposure to two of our lab’s projects:

  • GUESS (Gamified User-centered Environmental Sustainability for University Students): Students are exploring this immersive virtual world designed to enhance environmental sustainability knowledge among university students through a gamified learning environment.
  • SIMOnS (Student Improvement and Monitoring of Online Skills): They’re testing our interactive app for digital skill assessment and improvement of uni students.

Summer School 2025 offers students a rare opportunity to gain real-world experience with advanced tools and research in a collaborative, supportive environment. It’s a space for:

✅ Skill-building in drone coding and Unity development
✅ First-hand interaction with emerging tech and research
✅ Connecting with peers and experts in the field
✅ Seeing the future of human-computer interaction in action

Stay tuned for more!

Follow us on our social media so you won’t miss any updates:
Instagram: software.quality.lab
Facebook: Sqlab Upatras
LinkedIn: Software Quality and Human Computer Interaction (SQLab UPatras) Laboratory

Where Diversity Meets Dialogue: Highlights from the EAU Festival

We are proud to highlight the participation of Xenos Michalis, as member of the Committee for Gender Equality and Anti-Discrimination, in the 1st Festival of the Equal Access Unit (EAU) of the University of Patras – The Art of Diversity, held on 27–28 May 2025. This inspiring event celebrated inclusion, equity, and the power of diverse voices in academia and beyond.

Find more about the festival here.

Find the program of the festival here.

SIMOnS project 2nd Newsletter

📢 Exciting Announcement! 📢

We’re thrilled to share the second newsletter of the SIMOnS project!

Dive into the latest updates, milestones, and future plans of the SIMOnS project!
Here are the key points:
🔹The third project’s face to face meeting was held in Finland on April 3rd and 4th!
🔹We now have a TikTok account where all the educational content is uploaded!
🔹The testing of the SIMOnS app is done, providing us with feedback from the participants and key findings!

🔗 https://www.simonsproject.eu

Stay informed and join us on this incredible journey! 🚀

Exploring the GUESS 3D Virtual World: A New Era in Environmental Education 🌍

We are excited to welcome you to the demonstration of the GUESS 3D Virtual World Learning Environment (VWLE) — a groundbreaking educational platform developed to elevate environmental knowledge and awareness among university students.

Created as part of the Erasmus Plus KA2 project, GUESS (Gamified University Environmental Sustainability Skills) offers an innovative approach to learning by combining immersive virtual environments with real-world sustainability challenges. The platform invites students to explore, engage, and reflect on key environmental issues through a fully interactive and gamified experience.

The goal? To empower the next generation of learners with the mindset and tools needed to build a more sustainable future. From understanding ecological systems to evaluating sustainable practices, GUESS transforms traditional education into a dynamic, digital journey.

This demonstration showcases how virtual reality, educational technology, and sustainability can come together to create powerful learning experiences. It’s not just a tool — it’s a movement toward greener thinking and more conscious action.

🌱 Join us as we explore how GUESS is reshaping environmental education for the better.

Μοριοδοτούμενο Εκπαιδευτικό Πρόγραμμα

Εκπαιδευτικό Πρόγραμμα: «Δημιουργία Εκπαιδευτικών Παιγνίων με το Minecraft Education»

Ενημέρωση – Αιτήσεις

Στο ΚΕΔΙΒΙΜ του Πανεπιστήμιου Πατρών, υλοποιείται το νέο Μοριοδοτούμενο Εκπαιδευτικό Πρόγραμμα με τίτλο: «Δημιουργία Εκπαιδευτικών Παιγνίων με το Minecraft Education» !

Ο στόχος του προγράμματος είναι να εκπαιδεύσει τους συμμετέχοντες στη δημιουργία εκπαιδευτικών παιγνίων αξιοποιώντας το Minecraft Education ως εργαλείο μάθησης. Εστιάζει στην ανάπτυξη ψηφιακών δεξιοτήτων, παιδαγωγικών προσεγγίσεων και δημιουργικών σεναρίων για την τάξη. Σκοπός είναι η ενίσχυση της ενεργητικής μάθησης και της εμπλοκής των μαθητών μέσω παιχνιδοποίησης.

Το Πρόγραμμα απευθύνεται σε: Εκπαιδευτικούς Πρωτοβάθμιας και Δευτεροβάθμιας Εκπαίδευσης, Φοιτητές (Μεταπτυχιακούς & μη), Προγραμματιστές και σχεδιαστές εκπαιδευτικών παιγνίων, Εκπαιδευτικούς Οργανισμούς και Κέντρα – Φροντιστήρια (δημοσίου και ιδιωτικού δικαίου), Οργανισμούς Εκπαίδευσης και Κατάρτισης (δημοσίου και ιδιωτικού δικαίου), Γονείς και Κηδεμόνες, Gamers και Minecraft Enthusiasts.

Το Πρόγραμμα προσφέρει:

  • Μοριοδότηση για πίνακες ΑΣΕΠ (σύμφωνα με την ισχύουσα νομοθεσία)
  • Εφαρμοσμένες γνώσεις στη δημιουργία εκπαιδευτικών σεναρίων με χρήση του Minecraft Education
  • Πλήρως ασύγχρονη παρακολούθηση – μελέτη στον δικό σου ρυθμό
  • Πιστοποιητικό Επιμόρφωσης από το Πανεπιστήμιο Πατρών
  • Υποστήριξη από εξειδικευμένους εκπαιδευτές και πρόσβαση σε πλούσιο εκπαιδευτικό υλικό

Η συνολική διάρκεια του Προγράμματος είναι 400 ωρών, (με έναρξη της 23/06/2025 και λήξη 29/12/2025) το πρόγραμμα περιλαμβάνει διαφάνειες, βίντεο, μελέτες περίπτωσης και πρακτικές ασκήσεις, διασφαλίζοντας μια ολοκληρωμένη μαθησιακή εμπειρία.

Η συμμετοχή των εκπαιδευόμενων στο κόστος* φοίτησης είναι 460 €. Η πληρωμή των τελών φοίτησης γίνεται είτε σε δύο ισόποσες δόσεις, μία πριν την έναρξη του προγράμματος και μία στο μέσο του προγράμματος, είτε με εφάπαξ καταβολή πριν την έναρξη του προγράμματος.

*Το Κ.Ε.ΔΙ.ΒΙ.Μ. του Πανεπιστημίου Πατρών, στα πλαίσια της κοινωνικής πολιτικής που εφαρμόζει, προσφέρει έκπτωση επί των τελών συμμετοχής σε ειδικές κατηγορίες εκπαιδευομένων, όπως π.χ. σε προπτυχιακούς/μεταπτυχιακούς φοιτητές και υποψήφιους διδάκτορες του Πανεπιστημίου Πατρών, σε ευαίσθητες και ευπαθείς κοινωνικές ομάδες, κλπ. Το κόστος σε αυτήν την περίπτωση διαμορφώνεται στα 390 € (έκπτωση 15%).

✍️ Κάνε την Αίτησή σου Σήμερα: 👉 Υποβολή Αίτησης στο https://kedivim.upatras.gr/…/aitisi-dimiourgia…/

SIMOnS project’s third face to face meeting held in Finland

The third Transnational Project Meeting, held in Finland on April 3rd and 4th, was a productive and engaging gathering for all partners involved in the project. The meeting began with presentations from each partner institution, offering updates on progress and contributions across the various work packages.

The agenda included in-depth discussions led by the main partners responsible for the literature review, content production, and the ongoing development of the SIMOnS app, which remains on track for release in mid-2025. The team discussed the user trial results in order to refine or improve the mobile app, marking another important step forward in refining the project’s outputs.

Celebrating the New Year at the Software Quality and Human-Computer Interaction Laboratory!

Good luck knows no season! 🎉

At the Software Quality and Human-Computer Interaction Laboratory, we recently gathered to cut our New Year’s cake, embracing the tradition of welcoming good fortune and success for the year ahead.

A Gathering of Innovation & Collaboration

This special occasion brought together not only our lab members but also esteemed colleagues from our Department and the University, making it a moment of unity, collaboration, and shared aspirations for the future.

Wishing for a Year of Growth

As we continue our journey in Human-Computer Interaction, Eye Tracking, Virtual Reality, and more, we look forward to a year filled with innovation, groundbreaking research, and exciting projects.

A big thank you to everyone who joined—we’re excited for what’s to come!