Below you can find some selected Master’s Theses that have been concluded in the past:
2024
- Migration of a Virtual World Platform from Opensimulator to Unity
- Supporting Drone Pilot Decisions Using Eye-Tracking Technologies
2023
- Evaluating digital nudge effectiveness in smart home appliances interface
- Evaluating the Utilized Screen Area of Mobile Devices During Scrolling Content Display Using Eye-Tracking
2022
- Development of a Web Application for Automatic Slide Summarization Based on Eye-Tracking Data
- Evaluating the Effectiveness of User Interfaces by Gamers and Non-Gamers
- Development of an Emotion-Adaptive Game Using Deep Learning
- Development of a Storytelling Platform Game to Prepare Software Engineers for Job Interviews
- Evaluation of the Utilized Screen Area Percentage of Mobile Devices During Scrolling Content Display
2021
- Effectiveness of serious game designs for software developers
- Measuring Ad Effectiveness using Big-Five Personality Traits, Ad Recall and Visual Attention
- Dynamic Text Sizing Based on User Distance from the Screen
- Comparison of Educational Videos and Analysis of Stress Levels During Viewing
- Development of a Control Interface for a Robotic Vehicle with an Integrated Arm
2020 and before